Cognitive Media and Hypermedia Learning Environment Design: A GOMS Model Analysis
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Abstract
In our research, we have been developing a design framework for educational
multimedia, based on the cognitive aspects of the users of that information. Design based on
"cognitive media" appeals to the particular cognitive aspects of learners, whereas design based
on types of "physical media" appeals to particular sensory modalities. This framework
informed the design of AlgoNet, a computer science educational hypermedia system that used
cognitive media as its basic building blocks. In this paper, we describe a model of student
usage and learning with AlgoNet. This model, using the GOMS methodology, provided a
useful description of the procedural knowledge required to interact with the AlgoNet system. In
addition, our implemented simulations provided estimates of learning and execution times for
several instances of the model. Together, the parameters in the simulations and their resulting
estimates help clarify the impact of system design, and hence our design framework, on
students' browsing and learning strategies.